Citation
Ward, Michael R. (2019). ADOLESCENT VIDEO GAME PLAYING AND FIGHTING OVER THE LONG-TERM.
Contemporary Economic Policy.Abstract
I present new evidence of the link between video game play and fighting. The General Learning Model predicts that increased aggression from playing violent video games. These predictions are tested using a large longitudinal data set tracking adolescents over time. Consistent with previous research, there is a positive raw correlation between video game playing as an adolescent and aggressive outcomes, in this case fights, even more than a decade later. However, multivariate and instrumental variables estimators do not find a causal relationship. Some implications are: support policy for further interventions is undermined, future research should be more careful about identification threats, and similar methodological approaches can be applied to the effects of other new communication technologies. (JEL D18, L86, O35)
URL
https://doi.org/10.1111/coep.12451Reference Type
Journal Article
Journal Title
Contemporary Economic Policy
Author(s)
Ward, Michael R.
Year Published
2019
ISSN/ISBN
1074-3529
DOI
10.1111/coep.12451
Reference ID
6628